“We wanted to make sure that there was no particular melody that we left out,” he adds. “You're probably aware that Kingdom Hearts has had world concerts taking place globally, and we use the set-list for that as one particular hint for ourselves,” explains Suzui. A full set-listSelecting the songs for Melody of Memory has been a process of careful consideration. But, in a change from Theatrhythm, Melody of Memory is a 3D game, which provides its own unique feel compared to its spiritual predecessors. “The underlying concept of using music to look back across the whole series.” As a result, you can expect to play along to music drawn from the entire Kingdom Hearts timeline. “This game itself is actually very similar in concept ,” says Suzui. By that time, Nomura felt things were “lined up” for Kingdom Hearts to swing its keyblade in the direction of an action rhythm game. Franchise director Tetsuya Nomura declined the pitch at the time, but Disney resurrected the idea sometime later. Why don't we do a Theatrhythm Kingdom Hearts?” recalls Suzui. “We thought, well, Kingdom Hearts has a lot of really great music in that series as well. Like Theatrhythm Final Fantasy before it, TDQ is a rhythm action game set to music from across the entire Dragon Quest series. Theatrhythm: Kingdom HeartsThe idea for Kingdom Hearts: Melody of Memory dates back to the release of Theatrhythm Dragon Quest in 2015.
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